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Thread Statistics | Show CCP posts - 10 post(s) |

Nevyn Auscent
Broke Sauce
1787
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Posted - 2014.12.18 23:34:51 -
[1] - Quote
Could recons please get a fitting bonus to allow them to fit Extended Probe Launchers. To allow them to..... Actually recon.
This also provides counter play to the Dscan immunity as Dscan immunity is not combat probe immunity. |

Nevyn Auscent
Broke Sauce
1799
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Posted - 2014.12.19 23:14:01 -
[2] - Quote
CCP Rise wrote: The negative side for me is your other bullet point. Because people don't want to take unnecessary risk they will work very hard, sometimes doing something very boring or difficult, just to get at those last pieces of information. And they should. But we would want to avoid mechanics that obligate people to this kind of behavior too heavily without enough positive side to make the mechanic worthwhile.
I would be more worried with this mechanic that people have to spend a lot of time running probe scans when they really don't want to be than that they are avoiding engagements because of the possibility of Recons. I don't think this will be a problem but we'll have to wait and see.
Going back to a post I made earlier, if Recons got a bonus to fitting probe launchers, this would provide some counter play that doesn't force alts. Obviously more T2 ships like Cov Ops & Black Ops BS should also be getting this bonus, but currently Combat Probes are T3 only if you want to be using the ship for anything else, which isn't good game play. |

Nevyn Auscent
Broke Sauce
1808
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Posted - 2014.12.21 23:15:59 -
[3] - Quote
Ehud Gera wrote: Wait.... you can rat while cloaked? Teach me this Voodoo!
So what you are saying is MORE people might be ratting in WH's now. Since anyone who already Rats in WH's won't leave because they are already used to cloakies hunting them So..... This is actually a boost to WH population if people will use Recons to rat, not a nerf.
Follow your thoughts through to their actual conclusion. Not simply try to score points. |

Nevyn Auscent
Broke Sauce
1855
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Posted - 2015.01.02 23:07:51 -
[4] - Quote
Soldarius wrote:On kinetic damage bnous; let's look at T2 resists profiles, shall we?
- Amarr: Primary resist type: Explosive. Secondary: Kinetic
- Minmatar: Primary: EM. Secondary: Thermal.
- Caldari: Primary: Thermal. Secondary: Kinetic.
- Gallente: Primary: Kinetic. Secondary: Thermal.
Kinetic and Thermal are the most resisted damage types for T2 ships. So giving a kinetic bonus to anything is a slap in the face. Do you ever see Gallente ships with thermal bonuses? Only on a Stealth Bomber, same as every other race. It's almost like T2 Ship resist profiles are designed specifically to resist their opposite races primary damage profile. So of course you see Kinetic a lot when lots of Kinetic damage is done.
Thermal is just as common a resist for T2's btw. Only EM & Explosive don't feature much on T2's, and that's because nowhere near as much does EM or Explosive damage.
And of course, this is ONLY T2 ships. There are more than just T2 ships in the game, and Resist != Immunity. |

Nevyn Auscent
Broke Sauce
1869
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Posted - 2015.01.14 05:07:06 -
[5] - Quote
If only people had pushed CCP to give them a probe launcher fitting bonus so they could 'recon' without utterly ruining the rest of their fit...... Then you could have probed each other. |
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